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[ universita |
pubblicazioni |
HLA |
PADS ]
Curatele
Capitoli in libri
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Giovanni Rossi, Gabriele D'Angelo, Stefano Ferretti.
Multi-stage Congestion Games for Wireless Real-time Streaming.
[BibTeX]
Game Theory for Wireless Communications and Networking.
Y. Zhang and M. Guizani (Editors).
[info]
[amazon]
CRC Press, Taylor and Francis Group, USA, 2011. ISBN: 978-1-4398-0889-4.
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Luciano Bononi, Gabriele D'Angelo, Lorenzo Donatiello.
Parallel and Distributed Simulation of Wireless Mobile and Sensor Networks.
[BibTeX]
Performance Evaluation of Parallel, Distributed and Emergent Systems.
(Volume 1 in Distributed, Cluster and Grid Computing), Mohamed Ould-Khaoua and Geyong Min (Editors).
[info]
[amazon]
Ed. Nova Science. 2007. ISBN: 1-59454-817-X.
Riviste internazionali
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Moreno Marzolla, Gabriele D'Angelo, Stefano Ferretti.
Dynamic Resource Provisioning for Cloud-based Gaming Infrastructures.
[doi]
[paper]
[dataset]
[BibTeX]
ACM Computers in Entertainment, vol. 10, issue 3, article 4 (December 2012),
ISSN: 1544-3574.
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Gabriele D'Angelo, Michele Bracuto.
Distributed Simulation of Large-Scale and Detailed Models.
[doi]
[paper]
[BibTeX]
International Journal of Simulation and Process Modelling 2009 - Vol. 5, No.2 pp. 120 - 131.
Special issue on "Parallel and Distributed Simulation", Inderscience Publishers.
ISSN (Online): 1740-2131 - ISSN (Print): 1740-2123.
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Luciano Bononi, Marco Di Felice, Gabriele D'Angelo, Michele Bracuto, Lorenzo Donatiello.
MoVES: A framework for parallel and distributed simulation of wireless vehicular ad hoc networks.
[doi]
[paper]
[BibTeX]
Elsevier's Computer Networks (ComNet) Journal, Special issue on "Emerging Wireless Networks: Performance Modeling and Analysis"
Volume 52, Issue 1, 18 January 2008, Pages 155-179. ISSN: 1389-1286
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Stefano Cacciaguerra, Gabriele D'Angelo.
The Playing Session: Enhanced Playability for Mobile Gamers in Massive Metaverses.
[doi]
[paper]
[BibTeX]
Hindawi International Journal of Computer Games Technology, Special issue on "Networking for Computer Games" (Volume 2008)
ISSN: 1687-7047, e-ISSN: 1687-7055.
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Giovanni Rossi, Gabriele D'Angelo.
Adaptive coalition structure generation in cooperative multiagent systems.
[paper]
[BibTeX]
Communications of SIWN (CoSIWN) (formerly: System and Information Sciences Notes), Vol. 4, June 2008, pp. 116-122.
And 4th International Conference on Self-organization and Adaptation of Computing and Communications (SACC 2008),
Glasgow, UK, 22-24 July 2008.
ISSN: 1757-4439 (Print), 1757-4447 (CD-ROM).
Tutorial
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Gabriele D'Angelo.
Parallel and Distributed Simulation from Many Cores to the Public Cloud.
[doi]
[tutorial paper]
[slides]
[BibTeX]
International Conference on High Performance Computing and Simulation (HPCS 2011).
Istanbul (Turkey), IEEE, July 2011. ISBN 978-1-61284-382-7
Conferenze e Workshop
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Luca Toscano, Gabriele D'Angelo, Moreno Marzolla.
Parallel Discrete Event Simulation with Erlang.
[doi]
[paper]
[video]
[source code]
[BibTeX]
Proceedings of ACM SIGPLAN Workshop on Functional High-Performance Computing, FHPC'12, in conjunction with ICFP 2012.
Copenhagen, Denmark, September 2012. ISBN: 978-1-4503-1577-7
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Gabriele D'Angelo, Stefano Ferretti, Moreno Marzolla.
Time Warp on the Go.
[doi]
[paper]
[slides]
[BibTeX]
Proceedings of 3nd ICST/CREATE-NET Workshop on DIstributed SImulation and Online gaming (DISIO 2012).
In conjunction with SIMUTools 2012.
Desenzano, Italy, March 2012. ISBN: 978-1-936968-47-3
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Stefano Ferretti, Gabriele D'Angelo.
Mobile Online Gaming via Resource Sharing.
[doi]
[paper]
[BibTeX]
Proceedings of 3nd ICST/CREATE-NET Workshop on DIstributed SImulation and Online gaming (DISIO 2012).
In conjunction with SIMUTools 2012.
Desenzano, Italy, March 2012. ISBN: 978-1-936968-47-3
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Gabriele D'Angelo, Stefano Ferretti.
LUNES: Agent-based Simulation of P2P Systems.
[doi]
[paper]
[slides]
[BibTeX]
Proceedings of the International Workshop on Modeling and Simulation of Peer-to-Peer Architectures and Systems (MOSPAS 2011) as part of the 2011 International Conference on High Performance Computing and Simulation (HPCS 2011).
Istanbul (Turkey), IEEE, July 2011. ISBN 978-1-61284-382-7
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Gabriele D'Angelo, Stefano Ferretti, Vittorio Ghini, Fabio Panzieri.
Mobile Computing in Digital Ecosystems: Design Issues and Challenges.
[doi]
[paper]
[slides]
[BibTeX]
Proceedings of the Emergency Management (EMCCP Workshop) as part of the
7th International Wireless Communications and Mobile Computing Conference (IWCMC 2011).
Istanbul (Turkey), IEEE, July 2011. ISBN 978-1-4577-9538-2
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Moreno Marzolla, Stefano Ferretti, Gabriele D'Angelo.
Dynamic Scalability for Next Generation Gaming Infrastructures.
[doi]
[paper]
[BibTeX]
Proceedings of 2nd ICST/CREATE-NET Workshop on DIstributed SImulation and Online gaming (DISIO 2011).
In conjunction with SIMUTools 2011.
Barcelona, Spain, March 2011. ISBN 978-1-936968-00-8
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Gabriele D'Angelo, Stefano Ferretti, Moreno Marzolla.
Adaptive Event Dissemination for Peer-to-Peer Multiplayer Online Games.
[doi]
[paper]
[slides]
[BibTeX]
Proceedings of 2nd ICST/CREATE-NET Workshop on DIstributed SImulation and Online gaming (DISIO 2011).
In conjunction with SIMUTools 2011.
Barcelona, Spain, March 2011. ISBN 978-1-936968-00-8
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Giovanni Rossi, Gabriele D'Angelo, Stefano Ferretti.
Multistage Congestion Games for Live-Streaming.
[doi]
[paper]
[BibTeX]
Proceedings of 15th IEEE Symposium on Computers and Communications (ISCC 2010).
Riccione, Italy, June 2010. ISBN 978-1-4244-7755-5
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Stefano Ferretti, Gabriele D'Angelo.
Multiplayer Online Games over Scale-Free Networks: a Viable Solution?
[doi]
[paper]
[slides]
[BibTeX]
Proceedings of 1st ICST/CREATE-NET Workshop on DIstributed SImulation and Online gaming (DISIO 2010).
In conjunction with SIMUTools 2010.
Torremolinos (Malaga), Spain, March 2010. ISBN 78-963-9799-87-5
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Gabriele D'Angelo, Fabio Vitali, Stefano Zacchiroli.
Content Cloaking: Preserving Privacy with Google Docs and other Web Applications.
[doi]
[paper]
[BibTeX]
Proceedings of 25th ACM Symposium On Applied Computing (SAC) 2010, Web Technologies Technical Track.
Sierre, Switzerland, March 2010. ISBN 978-1-60558-639-7
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Giovanni Rossi, Stefano Ferretti, Gabriele D'Angelo.
Equilibrium Selection in Multistage Congestion Games for Real-Time Streaming.
[doi]
[paper]
[BibTeX]
Proceedings of 3nd ACM/ICST International Workshop on Game Theory in Communication Networks (GAME-COMM 2009).
Pisa, Italy, October 2009. ISBN: 978-963-9799-70-7
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Gabriele D'Angelo, Stefano Ferretti.
Simulation of Scale-Free Networks.
[doi]
[paper]
[slides]
[BibTeX]
Proceedings of 2nd ACM/ICST International Conference on Simulation Tools and Techniques (SIMUTools 2009).
Rome, Italy, March 2-6, 2009. ISBN: 978-963-9799-45-5
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Gabriele D'Angelo, Giovanni Rossi.
Parallel and Distributed Simulation of Coalition Structure Generation in Cooperative Multi-agent Systems
(Extended Abstract).
[doi]
[paper]
[slides]
[BibTeX]
Proceedings of the 22th ACM/IEEE/SCS Workshop on Principles of Advanced and Distributed Simulation (PADS'08).
Roma, Italy, June 3-6, 2008. ISBN 978-0-7695-3159-5
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Stefano Cacciaguerra, Gabriele D'Angelo.
Mobile Virtual Worlds: a Proximity Based Evolution.
[paper]
[BibTeX]
Proceedings of the International Conference on Intelligent Games and Simulation (GAME-ON'2007).
Bologna, Italy, November 20-22, 2007. ISBN 978-9-077-38137-3
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Michele Bracuto, Gabriele D'Angelo.
Detailed Simulation of Large-Scale Wireless Networks.
[doi]
[paper]
[slides]
[BibTeX]
Proceedings of the 11-th ACM/IEEE International Symposium on Distributed Simulation and Real Time Applications (DS-RT 2007).
Chania, Crete Island, Greece, October 22-24, 2007. ISBN 0-7695-3011-7
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Luciano Bononi, Michele Bracuto, Gabriele D'Angelo, Lorenzo Donatiello.
An Adaptive Load Balancing Middleware for Distributed Simulation.
[doi]
[paper]
[slides]
[BibTeX]
In Springer LNCS Proceedings: Frontiers of High Performance Computing and Networking - ISPA 2006 Workshops
Sorrento, Italy, December, 2006. ISBN 978-3-540-49860-5
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Luciano Bononi, Michele Bracuto, Gabriele D'Angelo, Lorenzo Donatiello.
Exploring the Effects of Hyper-threading on Parallel Simulation
(Poster and Work in Progress Session).
[doi]
[paper]
[BibTeX]
Proceedings of the 10-th ACM/IEEE International Symposium on Distributed Simulation and Real Time Applications (DS-RT 2006).
Torremolinos, Malaga, Spain, October 2-6, 2006. ISBN 0-7695-2697-7
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Luciano Bononi, Michele Bracuto, Gabriele D'Angelo, Lorenzo Donatiello.
Proximity Detection in Distributed Simulation of Wireless Mobile Systems.
[doi]
[paper]
[slides]
[BibTeX]
Proceedings of the 9-th ACM/IEEE International Symposium on Modeling, Analysis and Simulation of Wireless and Mobile Systems (MSWiM 2006).
Torremolinos, Malaga, Spain, October 2-6, 2006. ISBN 1-59593-477-4
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Luciano Bononi, Michele Bracuto, Gabriele D'Angelo, Lorenzo Donatiello.
Analysis of High Performance Communication and Computation Solutions for Parallel and Distributed Simulation.
[doi]
[paper]
[paper]
[BibTeX]
Springer LNCS Proceedings of the 2005 International Conference on High Performance Computing and Communications (HPCC'05).
Capri-Sorrento, Italy, September, 2005. ISBN 3-540-29031-1
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Luciano Bononi, Michele Bracuto, Gabriele D'Angelo, Lorenzo Donatiello.
Scalable and Efficient Parallel and Distributed Simulation of Complex, Dynamic and Mobile Systems.
[doi]
[paper]
[slides]
[BibTeX]
Proceedings of the IEEE FIRB-Perf Workshop on Techniques Methodologies and Tools for Performance Evaluation of Complex Systems (Perf 2005).
Torino, Italy, September, 2005. ISBN 0-7695-2447-8
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Luciano Bononi, Michele Bracuto, Gabriele D'Angelo, Lorenzo Donatiello.
Concurrent Replication of Parallel and Distributed Simulations.
[doi]
[paper]
[slides]
[BibTeX]
Proceedings of the 19th ACM/IEEE/SCS Workshop on Principles of Advanced and Distributed Simulation (PADS'05).
Monterey, CA, USA, June 1-3, 2005. ISBN 0-7695-2383-8
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Ludovico Gardenghi, Sandro Pifferi, Gabriele D'Angelo, Luciano Bononi.
Design and Simulation of a Migration-based Architecture for Massively Populated Internet Games.
[doi]
[paper]
[paper]
[slides]
[BibTeX]
Proceedings of the first IEEE International Workshop on Networking Issues in Multimedia Entertainment (NIME'04)
(GLOBECOM 2004 Satellite Workshop).
Dallas, TX, USA, November 29, 2004. ISBN 0-7803-8798-8
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Luciano Bononi, Michele Bracuto, Gabriele D'Angelo, Lorenzo Donatiello.
ARTÌS: a Parallel and Distributed Simulation Middleware for Performance Evaluation.
[doi]
[paper]
[BibTeX]
Proceedings of the 19-th International Symposium on Computer and Information Sciences (ISCIS 2004).
Lecture Notes in Computer Science, vol. 3280, pp. 627-637, Springer, 2004.
Kemer-Antalya, Turkey, October 27-29, 2004. ISBN 3-540-23526-4
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Luciano Bononi, Michele Bracuto, Gabriele D'Angelo, Lorenzo Donatiello.
A New Adaptive Middleware for Parallel and Distributed Simulation of Dynamically Interacting Systems.
[doi]
[paper]
[BibTeX]
Proceedings of the 8-th IEEE International Symposium on Distributed Simulation and Real Time Applications (DS-RT 2004).
Budapest, Hungary, October 21-23, 2004. ISBN 0-7695-2232-7
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Luciano Bononi, Michele Bracuto, Gabriele D'Angelo, Lorenzo Donatiello.
Performance Analysis of a Parallel and Distributed Framework for Large Scale Wireless Systems' Simulation.
[doi]
[paper]
[slides]
[animations]
[BibTeX]
Proceedings of the 7-th ACM/IEEE International Symposium on Modeling, Analysis and Simulation of Wireless and Mobile Systems (MSWiM 2004).
Venice, Italy, October 4-6, 2004. ISBN 1-58113-953-5
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Gabriele D'Angelo.
Adaptive Middleware for Distributed Simulation of Massive Ad-hoc Networks.
[paper]
[poster]
8th CaberNet Radicals Workshop, Ajaccio, Corsica, 5th - 8th October 2003.
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Luciano Bononi, Gabriele D'Angelo.
A Novel Approach for Distributed Simulation of Wireless Mobile Systems.
[doi]
[paper]
[BibTeX]
Proceedings of IFIP-TC6 8-th International Conference on Personal Wireless Communications (PWC'03).
Lecture Notes in Computer Science, vol. 2775, pp. 829-834, Springer, 2003.
Venice, Italy, September 2003. ISBN 3-540-20123-8
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Luciano Bononi, Gabriele D'Angelo, Lorenzo Donatiello.
HLA-based Adaptive Distributed Simulation of Wireless Mobile Systems.
[doi]
[paper]
[draft]
[BibTeX]
Proceedings of the 17th ACM/IEEE/SCS Workshop on Parallel and Distributed Simulation (PADS '03), pp. 40, IEEE Computer Society.
San Diego, CA, USA, 2003. ISBN 0-7695-1970-9
Conferenze italiane
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Gabriele D'Angelo.
Parallel and Distributed Simulation: Five W’s (and One H).
[abstract]
[slides]
Giornata di Studi MIMOS sulla Simulazione Distribuita, Università di Roma Tor Vergata, 2011.
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Luciano Bononi and Gabriele D'Angelo.
Dynamic host allocation for HLA-based distributed simulation of mobile ad-hoc networks.
Italian Society for Computer Simulation (ISCS), 2002.
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Gabriele D'Angelo, Michele Bracuto, Lorenzo Donatiello.
Design ed implementazione di un middleware adattivo per la simulazione parallela e distribuita.
[BibTeX]
Italian Society for Computer Simulation (ISCS), 2003. ISBN 88-7146-701-9
Technical Report
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Moreno Marzolla, Stefano Ferretti, Gabriele D'Angelo.
Dynamic Scalability for Next Generation Gaming Infrastructures.
[paper]
Technical Report UBLCS-2010-12, Bologna, 2010
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Giovanni Rossi, Stefano Ferretti, Gabriele D'Angelo.
Equilibrium Selection via Strategy Restriction in Multi-Stage Congestion Games for Real-time Streaming.
[paper]
Technical Report UBLCS-2009-11, Bologna, 2009
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Gabriele D'Angelo.
ARTÌS: Design and Implementation of an Adaptive Middleware for Parallel and Distributed Simulation (Ph.D. Thesis).
[paper]
Technical Report UBLCS-05-1, Bologna, 2005
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Ludovico Gardenghi, Sandro Pifferi, Gabriele D'Angelo.
Design and evaluation of a migration-based architecture for massively populated Internet Games.
[paper]
Technical Report UBLCS-04-2, Bologna, 2004
Articoli di divulgazione
Bibliografia: DBLP
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