International Journals
- S. Ferretti & G. D'Angelo,
On the Ethereum blockchain structure: a complex networks theory perspective
,
in Concurrency and Computation: Practice and Experience, John Wiley
and Sons Ltd, July 2019, accepted for publication.
- G. D'Angelo, S. Ferretti & M. Marzolla ,
Fault Tolerant Adaptive Parallel and Distributed Simulation through Functional Replication
,
in Simulation Modelling Practice and Theory, Elsevier, September 2018, accepted for publication.
- R. De Michele, S. Ferretti, M. Furini,
On Helping Broadcasters to Promote TV-shows through Hashtags
,
in Multimedia Tools and Applications, Springer, August 2018, accepted for publication.
[pdf]
- G. D'Angelo, S. Ferretti & V. Ghini ,
Distributed Hybrid Simulation of the Internet of Things and Smart Territories
,
in Concurrency and Computation: Practice and Experience, John Wiley & Sons Ltd, October 2017, accepted for publication.
Draft version avaiable as a Tech. Rep. arXiv:1710.04252. [pdf]
- S. Ferretti,
Clustering of Musical Pieces through Complex Networks: an Assessment over Guitar Solos
,
in IEEE Multimedia, IEEE Computer Society, January 2018, DOI: 10.1109/MMUL.2018.112140114.
Draft version avaiable as a Tech. Rep. arXiv:1709.0519. [pdf]
- S. Ferretti,
On the Complex Network Structure of Musical Pieces: Analysis of Some Use Cases from Different Music Genres
,
in Multimedia Tools and Applications, Springer, September 2017, DOI: 10.1007/s11042-017-5175-y.
Draft version avaiable as a Tech. Rep. arXiv:1709.09708. [pdf]
- C. Prandi, S. Mirri, S. Ferretti & P. Salomoni,
On the Need of Trustworthy Sensing and Crowdsourcing for Urban Accessibility in Smart City
,
in ACM Transactions on Internet Technology, ACM Press, July 2017, accepted for publication.
- G. D'Angelo, S. Ferretti & V. Ghini ,
Multi-level Simulation of Internet of Things on Smart Territories
,
in Simulation Modelling Practice and Theory, Elsevier, vol. 73, April 2017. [pdf]
Draft version avaiable as a Tech. Rep. arXiv:1611.01325. [pdf]
- S. Ferretti,
On the Modeling of Musical Solos as Complex Networks
,
in Information Sciences, Elsevier, Volume 375, 1, January 2017, pp. 271-295, ISSN 0020-0255, DOI: 10.1016/j.ins.2016.10.007
[pdf]
Draft version avaiable as a Tech. Rep. arXiv:1610.00468. [pdf]
- G. D'Angelo & S. Ferretti,
Highly intensive data dissemination in complex networks
,
in Journal of Parallel and Distributed Computing, Elsevier, August 2016, DOI: 10.1016/j.jpdc.2016.08.004.
- S. Ferretti, S. Mirri, C. Prandi & P. Salomoni,
Automatic Web Content Personalization Through Reinforcement Learning
,
in Journal of Systems and Software, Elsevier, Volume 121, November 2016, Pages 157–169.
[pdf]
- S. Ferretti, V. Ghini & F. Panzieri,
A Survey on Handover Management in Mobility Architectures
,
in Computer Networks, Elsevier, Volume 94, 15 January 2016, pp. 390-413.
[pdf]
Draft version avaiable as a Tech. Rep. arXiv:1509.01396. [pdf]
- S. Ferretti, S. Mirri, C. Prandi & P. Salomoni,
On Personalizing Web Content Through Reinforcement Learning
,
in Journal Universal Access in the Information Society (UAIS), Springer, accepted for publication.
[pdf]
- S. Ferretti,
Self-Healing Protocols for Connectivity Maintenance in Unstructured Overlays
,
in Peer-to-Peer Networking and Applications, Springer, 2015, pp. 1-23.
[pdf]
Draft version avaiable as a Tech. Rep. arXiv:1506.04512. [pdf]
- S. Ferretti,
Gossiping for Resource Discovering: an Analysis based on Complex Network Theory
,
in Future Generation Computer Systems, Elsevier, Volume 29, Issue 6, August 2013, pp. 1631-1644. [pdf]
- S. Ferretti,
Shaping Opportunistic Networks
,
in Computer Communications, Elsevier, Volume 36, Issue 5, 1 March 2013, Pages 481–503. [pdf]
- S. Ferretti,
On the Degree Distribution of Faulty Peer-to-Peer Overlay Networks
,
in ICST Transactions on Complex Systems, ICST, October-December 2012, Volume 12, Issue 10-12, pag. 1-20. [pdf].
- M. Marzolla, S. Ferretti & G. D'Angelo,
Dynamic Resource Provisioning for Cloud-based Gaming Infrastructures
,
in ACM Computers in Entertainment, ACM, Volume 10, Number 3, Dec. 2012, 1-20. [pdf]
- V. Ghini, S. Ferretti & F. Panzieri,
m-Hippocrates: Enabling Reliable and Highly Interactive m-Health Services
,
in IT Professional 14(3): 29-35 (2012), IEEE. [pdf]
- V. Ghini, S. Ferretti & F. Panzieri,
The "Always Best Packet Switching" architecture for SIP-based mobile multimedia services
,
in Journal of Systems and Software, Elsevier, Volume 84, Issue 11, November 2011, Pages 1827-1851.
[pdf]
- S. Ferretti, M. Furini, C.E. Palazzi, M. Roccetti & P. Salomoni,
WWW Recycling for a Better World
,
in Communications of the ACM, ACM, Vol. 53, N. 4, April 2010, 139-143.
[pdf]
- C.E. Palazzi, M. Roccetti, & S. Ferretti
An Inter-Vehicular Communication Architecture for Safety and Entertainment
,
in IEEE Transactions on Intelligent Transportation Systems, IEEE, Volume 11, Issue 1, March 2010, 90-99.
[pdf]
- S. Ferretti & V. Ghini,
Discovering Points of Interests Through A Web 2.0, Location-based Architecture
,
in International Journal On Advances in Internet Technology, IARIA, issn: 1942-2652, Vol. 2, N.2-3, 2009, 238-252. [pdf]
- C.E. Palazzi, S. Ferretti & M. Roccetti,
Smart Access Points on the Road for Online Gaming in Vehicular Networks
,
in Entertainment Computing, Elsevier, Vol. 1, N.1, 2009.
- C.E. Palazzi, S. Ferretti & M. Roccetti,
Communities on the Road: Fast Triggering of Interactive Multimedia Services
,
in Multimedia Tools and Applications, Springer, Volume 22, Issue 2, 2009, 229-247.
[pdf]
[bib]
- S. Ferretti, S. Mirri, L.A. Muratori, M. Roccetti & P. Salomoni,
Cooperative Multimedia Management for Participative Learning: A Case Study
,
in New Review of Hypermedia and Multimedia, Taylor & Francis, Volume 14 Issue 2, December 2008, 177-197.
- S. Ferretti,
Cheating Detection Through Game Time Modeling: A Better Way to Avoid Time Cheats in P2P MOGs?
,
in Multimedia Tools and Applications, Springer, Volume 37, Number 3, May 2008, 339-363.
[pdf]
[bib]
- P. Salomoni, S. Mirri, S. Ferretti & M. Roccetti,
A Multimedia Broker to support Accessible and Mobile Learning through Learning Objects Adaptation
,
in ACM Transactions on Internet Technology, ACM Press, Volume 8, Issue 2, February 2008, Article No.4, 9:23. [pdf]
[bib]
- S. Ferretti, M. Roccetti & C.E. Palazzi,
Intelligent Synchronization for Mirrored Game Servers
,
in Journal of Advanced Computational Intelligence and Intelligent Informatics (JACIII), Fuji Technology Press, Vol.12, No.2, 2008, 132-141. [pdf] [bib]
- S. Ferretti, M. Roccetti, S. Mirri, L.A. Muratori & P. Salomoni,
Why LAUGHing is Better than SMILing
,
in International Journal of Semantic Computing (IJSC), World Scientific Publishing, December 2007, Vol. 1, No. 4, 497-519.
[pdf]
[bib]
- S. Ferretti, M. Roccetti, P. Salomoni & S. Mirri
Custom E-learning Experiences: Working with Profiles for Multiple Content Sources Access and Adaptation
,
in Journal of Access Services, Haworth Press, July 2007, accepted for publication.
- S. Ferretti, M. Roccetti & C.E. Palazzi,
Web Content Search and Adaptation for IDTV: One Step Forward in the Mediamorphosis Process toward Personal-TV
,
in Advances in Multimedia, Hindawi Publishing Corporation, April 2007. [pdf]
[bib]
- S. Ferretti, M. Roccetti & C.E. Palazzi,
An Optimistic Obsolescence-Based Approach To Event Synchronization For Massive Multiplayer Online
Games
,
in International Journal of Computers and Applications, ACTA Press,
Vol. 29, No. 1, February 2007, 33-43.
[bib]
- C.E. Palazzi, S. Ferretti, M. Roccetti, G. Pau & M. Gerla,
What's in that Magic Box? The Home Entertainment Center's Special Protocol Potion, Revealed
,
in IEEE Transactions on Consumer Electronics, IEEE Consumer Electronics Society, Vol 52, No. 4, November
2006, 1280-1288. [pdf]
[bib]
- S. Ferretti, C.E. Palazzi, M. Roccetti, G. Pau & M. Gerla,
FILA in Gameland, a Holistic Approach to a Problem of Many Dimensions
,
in ACM Journal of Computer in Entertainment, ACM Press, Vol. 4 , No. 4, October-December 2006.
[pdf]
[bib]
- C.E. Palazzi, S. Ferretti, S. Cacciaguerra & M. Roccetti,
Interactivity-Loss Avoidance in Event Delivery Synchronization for Mirrored Game Architectures
,
in IEEE Transactions on Multimedia, IEEE Signal Processing Society, Vol. 8, No. 4, August 2006, 874-879.
[pdf]
[bib]
- C.E. Palazzi, S. Ferretti, S. Cacciaguerra &
M. Roccetti,
A RIO-like Technique for Interactivity Loss Avoidance in
Fast-Paced Multiplayer Online Games
,
in ACM Journal of Computer in Entertainment, ACM Press, Vol. 3, No. 2, April/June 2005.
[pdf]
[bib]
-
M. Roccetti, P. Salomoni, V. Ghini & S. Ferretti,
Bringing the Wireless Internet to UMTS Devices:
A Case Study with Music Distribution
,
in Multimedia Tools and Applications,
Springer Science+Business Media B.V. (Formerly Kluwer Academic Publishers B.V.), Vol. 25, No. 2,
February 2005, 217-251.
[pdf]
[bib]
- S. Ferretti & M. Roccetti,
A Novel Obsolescence-based Approach to Event Delivery
Synchronization in Multiplayer Games
,
in International Journal of Intelligent Games and Simulation,
Vol. 3, No. 1, 7-19, March/April 2004. [bib]
Book Chapters
- G. D'Angelo, S. Ferretti,
Client/Server Gaming Architectures
,
in Encyclopedia of Computer Graphics and Games, Springer, May 2018.
- G. D'Angelo, S. Ferretti,
Online Gaming Architectures
,
in Encyclopedia of Computer Graphics and Games, Springer, May 2018.
- G. D'Angelo, S. Ferretti,
Online Gaming Scalability
,
in Encyclopedia of Computer Graphics and Games, Springer, May 2018.
- G. D'Angelo, S. Ferretti, M. Marzolla,
Cloud for Gaming
,
in Encyclopedia of Computer Graphics and Games, Springer, September 2015.
[bib]
- S. Ferretti,
Synchronization in Multiplayer Online Games
,
in Handbook of Digital Games, Wiley-IEEE Press, April 2014, 978-1-118-32803-3, 175--196.
- F. Panzieri, O. Babaoglu, S. Ferretti, V. Ghini & M. Marzolla,
Distributed Computing in the 21st Century: Some Aspects of Cloud Computing
,
in Brian Randell's Tales: A Festschrift Recognizing the Contributions of Brian Randell Cliff Jones and John Lloyd, eds. Springer Verlag, 2011, to appear.
- G. Rossi, G. D'Angelo & S. Ferretti,
Multi-stage Congestion Games for Wireless Real-time Streaming
,
in Game Theory for Wireless Communications & Networking, (Y. Zhang, M. Guizani Eds.), CRC Press, to appear.
- S. Ferretti,
Countermeasures for Time-Cheat Detection in Multiplayer Online Games
,
in Handbook of Digital Media in Entertainment and Arts, (B. Furht Ed.), Springer, ISBN: 978-0-387-89023-4, 2009, 157-174.
- P. Salomoni, S. Mirri, S. Ferretti & M. Roccetti,
Education
,
in Web Accessibility: A Foundation for Research, (S. Harper, Y. Yesilada Eds.), Springer London, ISSN 1571-5035, ISBN 978-1-84800-049-0, 2008, 263-271.
- S. Ferretti, M. Roccetti & C.E. Palazzi,
Adaptive Playout Buffering Schemes for IP Voice Communication
,
in Encyclopedia of Information Science and Technology, Second Edition, Idea Group Inc., 2009,
30-36.
- M. Roccetti, C.E. Palazzi, S. Ferretti & G. Pau,
Wireless Home Entertainment Center: Protocol Communications and Architecture
,
in Encyclopedia of Wireless and Mobile Communications, (B. Furht Ed.), Taylor & Francis Group, London (UK) 2007, Vol. III, 1331-1338.
- S. Ferretti, M. Roccetti & P. Salomoni
On-line Gaming
,
in Encyclopedia of Multimedia, (B. Furht Ed.), Springer, January 2006,
653-660.
Together with this publication, other subchapters are included in the same book, provided by the same
authors:
Dead Reckoning
, 155,
Fairness in Online Games
, 252,
Game Accessibility
, 255,
Game Event Synchronization
, 256.
- M. Roccetti & S. Ferretti,
Adaptive Playout Control Schemes for Speech over the Internet
,
in Encyclopedia of Information Science and
Technology, I-V, (Mehdi Khosrow-Pour ed.), Idea Group Publishing,
Hershey (USA), January 2005, 53-57. [bib]
- M. Roccetti, P. Salomoni, V. Ghini, S. Ferretti &
S. Cacciaguerra,
Delivering Music over the Wireless Internet: from Song Distribution to
Interactive Karaoke on UMTS Devices
,
in Wireless Internet
Handbook: Technologies, Standards and Applications, (B. Furht,
M. Ilyas eds.),
CRC Press, Boca Raton (USA), March 2003, 537-565
[bib]
International Conferences & Workshops
- .M. Zichichi, M~Contu, S. Ferretti, G. D'Angelo,
Ensuring Personal Data Anonymity in Data Marketplaces through Sensing-as-a-Service and Distributed Ledger Technologies
,
in Proc. of the 3rd Distributed Ledger Technology Workshop (DLT 2020),
Ancona (Italy), January 2020.
- M. Zichichi, S. Ferretti, G. D'Angelo,
A Distributed Ledger Based Infrastructure for Smart Transportation System and Social Good
,
in Proc. of the IEEE 17th Annual Consumer Communications & Networking Conference (CCNC 2020),
IEEE, Las Vegas (USA), January 2020.
- G. Gaminati, S. Klade, G. D'Angelo, S. Ferretti, V. Ghini,
Fast Session Resumption in DTLS for Mobile Communications
,
in Proc. of the IEEE 17th Annual Consumer Communications & Networking Conference (CCNC 2020),
IEEE, Las Vegas (USA), January 2020.
- M. Zichichi, V. Rodriguez-Doncel, S. Ferretti,
The use of Decentralized and Semantic Web Technologies for
Personal Data Protection and Interoperability
,
in Proceedings of the Workshop on GDPR Compliance - Theories, Techniques, Tools --
32nd International Conference on Legal Knowledge and Information Systems (Jurix 2019),
CEUR Workshop Proceedings, Madrix (Spain), December 2019.
- G. D'Angelo, S. Ferretti, G.S.H. Tan,
Internet-Based Adaptive Distributed Simulation of Mobile Ad-Hoc Networks
,
in Proc. of the Winter Simulation Conference 2019 (WSC 2019), ACM/SIGSIM, IEEE/SMC, National Harbor (USA), December 2019.
- E. Rosa, S. Ferretti, G. D'Angelo,
Agent-based Simulation of Blockchains
,
in Proc. of the 19th Asia Simulation Conference, AsiaSim 2019, Communications in Computer and Information Science (CCIS) series, Springer, Singapore, October-November 2019.
- S. Ferretti, M. Furini, M. Montangero,
Diabetes: what are Italian Twitter users talking about?
,
in Proc. of 1st International Workshop on Social Media Sensing -- 28th International Conference on Computer Communications and Networks (ICCCN 2019), IEEE, July 2019, Valencia, Spain.
- M. Zichichi, M. Contu, S. Ferretti, G. D'Angelo,
LikeStarter: a Smart-contract based Social DAO for Crowdfunding
,
in Proc. of the 2nd Workshop on Cryptocurrencies and Blockchains for Distributed Systems (CryBlock 2019), co-located with IEEE InfoCom 2019, IEEE, April 2019, Paris, France.
Draft version avaiable as a Tech. Rep. arXiv:1905.05560 [pdf]
- A. Magnani, G. D'Angelo, S. Ferretti, M. Marzolla,
Anonymity and Confidentiality in Secure Distributed Simulation
,
in Proc. of the 22nd IEEE/ACM International Symposium on Distributed Simulation and Real Time
Applications (IEEE/ACM DS-RT 2018), Madrid (Spain), IEEE, October 2018.
- G. D'Angelo, S. Ferretti, M. Marzolla,
A Blockchain-based Flight Data Recorder for Cloud Accountability
,
in Proc. of the 1st Workshop on Cryptocurrencies and Blockchains for Distributed Systems (CryBlock 2018), co-located with ACM MobiSys 2018, ACM, Munich Germany), June 2018.
Draft version avaiable as a Tech. Rep. arXiv:1806.04544 [pdf]
- S. Ferretti, G. D'Angelo, V. Ghini, M. Marzolla,
The Quest for Scalability and Accuracy: Multi-Level Simulation of the Internet of Things
,
in Proc. of the 21th IEEE/ACM International Symposium on Distributed Simulation and Real Time
Applications (IEEE/ACM DS-RT 2017), Rome (Italy), IEEE, October 2017.
Draft version avaiable as a Tech. Rep. arXiv:1710.02282 [pdf]
- S. Ferretti, G. D'Angelo, V. Ghini,
Modeling the Internet of Things: A Simulation Perspective
,
in Proc. of the International Conference on High Performance Computing & Simulation
(HPCS 2017), tutorial paper, Genova (Italy), IEEE, July 2017.
Draft version avaiable as a Tech. Rep. arXiv:1707.00832 [pdf]
- G. D'Angelo, S. Ferretti, M. Marzolla, L. Armaroli,
Fault-Tolerant Adaptive Parallel and Distributed Simulation
,
in Proc. of the 20th IEEE/ACM International Symposium on Distributed Simulation and Real Time
Applications (IEEE/ACM DS-RT 2016), London (England), IEEE, September 2016.
Draft version avaiable as a Tech. Rep. arXiv:1606.07310 [pdf]
- G. D'Angelo, S. Ferretti, V. Ghini,
Simulation of the Internet of Things
,
in Proc. of the 2016 International Conference on High Performance Computing and Simulation (HPCS 2016),
tutorial paper, Innsbruck (Austria), IEEE, July 2016.
Draft version avaiable as a Tech. Rep. arXiv:1605.04876 [pdf]
- S. Ferretti,
Guitar Solos as Networks
,
in Proc. of the IEEE International Conference on Multimedia and Expo (ICME 2016),
IEEE, Seattle, (USA), July 2016 [pdf].
Draft version avaiable as a Tech. Rep. arXiv:1603.04979 [pdf]
- S. Ferretti, G. D'Angelo, V. Ghini,
Smart Multihoming in Smart Shires: Mobility and Communication Management for Smart Services in Countrysides
,
in Proc. of the IEEE Symposium on Computers and Communication (ISCC 2016),
Messina (Italy), IEEE, June 2016.
Draft version avaiable as a Tech. Rep. arXiv:1604.07701 [pdf]
- S. Ferretti, G. D'Angelo,
Smart Shires: The Revenge of Countrysides
,
in Proc. of the IEEE Symposium on Computers and Communication (ISCC 2016),
Messina (Italy), IEEE, June 2016.
An extended version avaiable as a Tech. Rep. arXiv:1604.07076. [pdf]
- C. Prandi, S. Ferretti, S. Mirri, P. Salomoni,
A Trustworthiness Model for Crowdsourced and Crowdsensed Data
,
in the 8th IEEE International Symposium on Security, Privacy and Anonymity in Internet of Things -- 14th IEEE International Conference on Trust, Security and Privacy in Computing and Communications (IEEE TrustCom-15), IEEE, Helsinki (Finland), August 2015.
- C. Prandi, S. Ferretti, S. Mirri, P. Salomoni,
Trustworthiness in Crowd- Sensed and Sourced Georeferenced Data
,
in 2nd International Workshop on Crowd Assisted Sensing Pervasive Systems and Communications -- International Conference on Pervasive Computing and Communictions (PerCom 2015), IEEE, St. Louis (USA), March 2015.
- S. Ferretti, S. Mirri, C. Prandi, P. Salomoni,
Exploiting Reinforcement Learning to Profile Users and Personalize Web Pages
,
in Proc. of the International Workshop on User Centered Design and Adaptive Systems (UCDAS 2014) -- 38th Annual International Computers, Software & Applications Conference (COMPSAC 2014), IEEE, Vasteras (Sweden), July 2014.
- S. Ferretti,
On the Topology Maintenance of Dynamic P2P Overlays through
Self-Healing Local Interactions
,
in Proc. of the IFIP Networking 2014 Conference,
IEEE, Trondheim, (Norway), June 2014.
Draft version avaiable as a Tech. Rep. arXiv:1405.4085. [pdf]
- S. Ferretti,
Searching in Unstructured Overlays Using Local Knowledge and Gossip
,
in Proc. of the 5th International Workshop on Complex Networks (CompleNet 2014) - Studies in Computational Intelligence Series,
Springer-Verlag, Bologna (Italy), March 2014. [pdf]
Draft version avaiable as a Tech. Rep. arXiv:1403.3017. [pdf]
- S. Ferretti, S. Mirri, C. Prandi, P. Salomoni,
User Centered and Context Dependent Personalization Through Experiential Transcoding
,
in Proc. of CCNC 2014: Networking Issues in Multimedia Entertainment (NIME'14), IEEE, Las Vegas (USA), January 2014.
- M. Marzolla, S. Ferretti, G. D'Angelo,
Auction-Based Resource Allocation in Digital Ecosystems
,
in Proc. of 6th International Conference on MOBILe Wireless MiddleWARE, Operating Systems, and Applications (MobilWare 2013),
Bologna (Italy), Nov 2013.
Draft version avaiable as a Tech. Rep. arXiv:1109.0397. [pdf]
- S. Ferretti,
Resilience of Dynamic Overlays through Local Interactions
,
in Proc. of the 5th International Workshop on Simplifying Complex Networks for Pratictioners (SIMPLEX 2013) - World Wide Web Conference (WWW 2013),
ACM, Rio de Janeiro (Brazil), May 2013.
Draft version avaiable as a Tech. Rep. arXiv:1209.5243, Sep 2012. [pdf]
- S. Ferretti, V. Ghini, M. Marzolla, F. Panzieri,
Walking with the Oracle: Efficient Use of Mobile Networks through Location-Awareness
,
in Proceedings of the IFIP/IEEE Wireless Days 2012 Conference, IEEE Communication Society, Dublin (Ireland), IEEE, November 2012.
Draft version avaiable as a Tech. Rep. arXiv:1209.5243, Sep 2012. [pdf]
- S. Ferretti, V. Ghini, M. Marzolla, F. Panzieri,
Modeling the Energy Consumption of Multi-NIC Communication Mechanisms
,
in Proceedings of the 2012 IEEE Online Conference on Green Communications (IEEE GreenCom'12), IEEE Communication Society, September 2012.
- S. Ferretti, V. Ghini, M. Marzolla, F. Panzieri,
Modeling the Always Best Packet Switching Mechanism
,
in Proceedings of the 6th International Conference on Next Generation Mobile Applications, Services and Technologies (NGMAST2012), Paris (France), IEEE CPS, September 2012.
- S. Ferretti,
Publish-Subscribe Systems via Gossip: a Study based on Complex Networks
,
in Proc. of the 4th International Workshop on Simplifying Complex Networks for Pratictioners (SIMPLEX 2012) - World Wide Web Conference (WWW 2012),
ACM, Lyon (France), April 2012.
Draft version avaiable as a Tech. Rep. arXiv:1112.0416, Dec 2011. [pdf]
- S. Ferretti, & V. Ghini,
Mitigation of Random Query String DoS via Gossip
,
in Proc. of the 6th International Conference on Information Systems, Technology and Management (ICISTM-2012), Grenoble, France, Springer Series in Communications in Computer and Information Science (CCIS), March 2012.
Draft version avaiable as a Tech. Rep. arXiv:1109.4404. [pdf]
- S. Ferretti, V. Ghini, & F. Panzieri,
Scale-Free Opportunistic Networks: is it Possible?
,
in Proc. of the 8th International Workshop on Mobile Peer-to-Peer Computing - IEEE International Conference on Pervasive Computing and Communications (PERCOM 2012), Lugano, Switzerland, IEEE, March 2012.
Draft version avaiable as a Tech. Rep. arXiv:1107.1937. [pdf]
- V. Ghini, S. Ferretti, & F. Panzieri,
"Always Best Packet Switching" for SIP Services
,
in Proc. of the 8th International PerCom Workshop on Pervasive Wireless Networking - IEEE International Conference on Pervasive Computing and Communications (PERCOM 2012), Lugano, Switzerland, IEEE, March 2012.
- G. D'Angelo, S. Ferretti, & M. Marzolla,
Time Warp on the Go
,
in Proc. of the International Workshop on DIstributed SImulation \& Online gaming (DISIO 2012) - ICST Conference on Simulation Tools and Techniques (SIMUTools 2012), Desenzano (Italy), ICST, March 2012.
Draft version avaiable as a Tech. Rep. arXiv:1206.2772. [pdf]
- S. Ferretti, & G. D'Angelo,
Mobile Online Gaming via Resource Sharing
,
in Proc. of the International Workshop on DIstributed SImulation \& Online gaming (DISIO 2012) - ICST Conference on Simulation Tools and Techniques (SIMUTools 2012), Desenzano (Italy), ICST, March 2012.
Draft version avaiable as a Tech. Rep. arXiv:1206.2774. [pdf]
- G. D'Angelo, & S. Ferretti,
LUNES: Agent-based Simulation of P2P Systems
,
in Proc. of 2011 International Conference on High Performance Computing & Simulation (HPCS 2011), Istanbul (Turkey), IEEE, July 2011. [pdf]
Draft version avaiable as a Technical Report arXiv:1105.2447v1 [pdf]
- G. D'Angelo, S. Ferretti, V. Ghini & F. Panzieri,
Mobile Computing in Digital Ecosystems: Design Issues and Challenges
,
in Proceedings of the 7th International Wireless Communications and Mobile Computing Conference (IWCMC 2011), Istanbul (Turkey), IEEE, July 2011.
Draft version avaiable as a Technical Report arXiv:1105.2458v1 [pdf]
- M. Marzolla, S. Ferretti & G. D'Angelo,
Dynamic Scalability for Next Generation Gaming Infrastructures
,
in Proceedings of the International Workshop on DIstributed SImulation & Online gaming (DISIO 2011) - ICST Conference on Simulation Tools and Techniques (SIMUTools 2011), Barcelona (Spain), ICST, March 2011.
- G. D'Angelo, S. Ferretti & M. Marzolla,
Adaptive Event Dissemination for Peer-to-Peer Multiplayer Online Games
,
in Proceedings of the International Workshop on DIstributed SImulation & Online gaming (DISIO 2011) - ICST Conference on Simulation Tools and Techniques (SIMUTools 2011), Barcelona (Spain), ICST, March 2011.
Draft version avaiable as a Technical Report arXiv:1102.0720v1 [pdf]
- S. Ferretti,
A General Framework to Analyze the Fault-Tolerance of Unstructured P2P Systems
,
in Proceedings of the UKSim 4th European Modelling Symposium on Computer Modelling and Simulation (EMS 2010), Pisa (Italy), IEEE Computer Society, ISBN 978-0-7695-4308-6, 339-344,
November 2010.
- V. Ghini, S. Ferretti & F. Panzieri,
A Strategy for Best Access Point Selection
,
in Proceedings of the 3rd IEEE/IFIP Wireless Days 2010 Conference, Venice (Italy), IEEE, October 2010.
- S. Ferretti,
Modeling Faulty, Unstructured P2P Overlays
,
in Proceedings of the 19th International Conference on Computer Communications and Networks (ICCCN 2010), Zurich (Switzerland), IEEE, August 2010.
- S. Ferretti, V. Ghini, F. Panzieri & E. Turrini,
Seamless Support of Multimedia Distributed Applications Through a Cloud
,
in Proceedings of the 3rd International Conference on Cloud Computing (IEEE Cloud 2010), Miami (USA), IEEE, July 2010.
- S. Ferretti, V. Ghini, F. Panzieri, M. Pellegrini & E. Turrini,
QoS-aware Clouds
,
in Proceedings of the 3rd International Conference on Cloud Computing (IEEE Cloud 2010), Miami (USA), IEEE, July 2010.
- G. Rossi, G. D'Angelo & S. Ferretti
Multistage Congestion Games for Live-Streaming
,
in Proceedings of 15th IEEE Symposium on Computers and Communications (ISCC 2010), Riccione (Italy), IEEE, June 2010.
- V. Ghini, S. Ferretti & F. Panzieri,
Mobile Games Through the Nets: a Cross-Layer Architecture for Seamless Playing
,
in Proceedings of the International Workshop on DIstributed SImulation & Online gaming (DISIO 2010) - ICST Conference on Simulation Tools and Techniques (SIMUTools 2010), Torremolinos (Spain), ICST, March 2010.
- S. Ferretti & G. D'Angelo,
Multiplayer Online Games over Scale-Free Networks: a Viable Solution?
,
in Proceedings of the International Workshop on DIstributed SImulation & Online gaming (DISIO 2010) - ICST Conference on Simulation Tools and Techniques (SIMUTools 2010), Torremolinos (Spain), ICST, March 2010.
[pdf]
- S. Ferretti,
On the Degree Distribution of Opportunistic Networks
,
in Proceedings of the 2nd International Workshop on Mobile Opportunistic Networking,
ACM/SIGMOBILE MobiOpp 2010, Pisa (Italy), ACM Press, New York, NY, 151-154, February 2010.
[pdf]
- G. Rossi, S. Ferretti & G. D'Angelo,
Equilibrium Selection in Multistage Congestion Games for Real-Time Streaming
,
in Proceedings of 3rd ICST/ACM International Workshop on Game Theory in Communication Networks, Pisa (Italy), ICST/ACM, October 2009.
[pdf]
- S. Ferretti & V. Ghini,
A Web 2.0, Location-based Architecture For A Seamless Discovery Of Points of Interests
,
in Proceedings of 5th Advanced International Conference on Telecommunications (AICT 2009), Venice (Italy), IEEE Communications Society, May 2009.
[pdf]
[bib]
BEST PAPER AWARD
- S. Ferretti, S. Mirri, M. Roccetti, C. Sermenghi & V. Conforti,
Managing First Response Medical Aids With An Altruistic Web Application
,
in Proceedings of 3rd ICST/ACM/IEEE International Conference on Pervasive Computing Technologies for Healthcare (Pervasive Health 2009), London (UK), ICST/ACM/IEEE, April 2009.
- G. D'Angelo & S. Ferretti,
Simulation of Scale-Free Networks
,
in Proceedings of 2nd International Conference on Simulation Tools and Techniques (SIMUTools 2009), Rome (Italy), ICST/ACM, March 2009.
[pdf]
[bib]
- S. Ferretti, M. Roccetti & R. Zioni,
A Statistical Approach to Cheating Countermeasure in P2P MOGs
,
in Proceedings of 6th IEEE Communications and Networking Conference (CCNC 2009), Las Vegas (USA), IEEE Communications Society, January 2009. [pdf] [bib]
- S. Ferretti, M. Roccetti & B. Zamborlin,
On SPAWC: Discussion on a Musical Signal Parser and Well-Formed Composer
,
in Proceedings of 6th IEEE Communications and Networking Conference (CCNC 2009), Las Vegas (USA), IEEE Communications Society, January 2009. [pdf] [bib]
- S. Ferretti, P. Salomoni, M. Roccetti, S. Mirri & L.A. Muratori,
At the Crossroads of Web and Interactive Multimedia: an Approach to Merge the Two Realms
,
in Proceedings of 6th IEEE Communications and Networking Conference (CCNC 2009), Las Vegas (USA), IEEE Communications Society, January 2009. [pdf] [bib]
- C.E. Palazzi, S. Ferretti & M. Roccetti,
Fast Multi-hop Broadcast over Vehicular Networks: A Real Testbed Evaluation
,
in Proceedings of 6th IEEE Communications and Networking Conference (CCNC 2009), Las Vegas (USA), IEEE Communications Society, January 2009. [pdf] [bib]
- C.E. Palazzi, M. Roccetti, S. Ferretti & S.
Frizzoli,
How to Let Gamers Play in Infrastructure-based Vehicular Networks
,
in Proceedings of the ACM International Conference on Advances in Computer Entertainment Technology (ACE 2008), ACM Press, Yokohama (Japan), December 2008. [pdf] [bib]
- M. Roccetti, S. Ferretti, M. Furini, C.E. Palazzi & P.
Salomoni,
e-goisms: What Would the Web be Without the Others?
,
in Proceedings of the 10th ETHICOMP International Conference on the Social and Ethical Impacts of Information and Communication Technology (ETHICOMP2008), Mantua (Italy), September 2008, ETHICOMP Series.
- S. Ferretti,
A Synchronization Protocol For Supporting Peer-to-Peer Multiplayer Online Games in Overlay Networks
,
in Proceedings of the 2nd International Conference on Distributed Event-Based Systems (DEBS'08), ACM Press, Rome (Italy), July 2008. [pdf] [bib]
- S. Ferretti, M. Roccetti & F.G. Strozzi
On Developing Tangible Interfaces for Video Streaming Control: a Real Case Study
,
in Proceedings of the 18th International Workshop on Network and Operating Systems Support for Digital Audio and Video (NOSSDAV 2008), ACM Press, Braunschweig (Germany), May 2008, 51-56. [pdf] [bib]
- M. Roccetti, S. Ferretti & C.E. Palazzi,
The Brave New World of Multiplayer Online Games: Synchronization Issues with Smart Solutions
,
in Proceedings of the 11th IEEE International Symposium on Object/component/service-oriented Real-time distributed Computing (ISORC 2008), Orlando (USA), IEEE Computer Society, May 2008. [pdf]
[bib]
- S. Ferretti, S. Mirri, L.A. Muratori, M. Roccetti & P. Salomoni
E-learning 2.0: you are We-LCoME!
,
in Proceedings of the 5th International Cross-Disciplinary Conference on Web Accessibility (W4A 2008) - 17th
International World Wide Web Conference (WWW 2008), ACM Press, Beijing (China), April 2008.
[pdf]
[bib]
- M. Roccetti, S. Ferretti, C.E. Palazzi, M. Furini & P.
Salomoni,
Riding the Web Evolution: from Egoism to Altruism
,
in Proceedings of the IEEE Communications and Networking Conference (CCNC 2008), Las Vegas (USA), IEEE Communications Society, January 2008. [pdf]
- E. Manca, F. Parmeggiani, C.E. Palazzi, S. Ferretti & M. Roccetti,
The Anatomy of an Inter-Vehicular Gaming Communication Subsystem with Experiments
,
in Proceedings of the GAMEON'2007 International Conference, Bologna (Italy), Eurosis, November 2007,
BEST PAPER AWARD.
- S. Ferretti, S. Mirri, M. Roccetti & P. Salomoni,
Notes for a Collaboration: On the Design of a Wiki-type Educational Video Lecture Annotation System
,
in Proceedings of the IEEE International Workshop on Semantic Computing and Multimedia Systems (IEEE-SCMS'07) - IEEE International Conference on Semantic Computing (ICSC2007), IEEE Computer Society, Irvine (USA), September 2007.
[pdf]
[bib]
- C.E. Palazzi, M. Roccetti, S. Ferretti, G. Pau & M. Gerla,
Online Games on Wheels: Fast Game Event Delivery in Vehicular Ad-hoc Networks
,
in Proceedings of the 3rd International Workshop on Vehicle-to-Vehicle Communications 2007 (V2VCOM 2007) - IEEE Intelligent Vehicles Symposium 2007, IEEE Computer Society, Istanbul (Turkey), June 2007.
- P. Salomoni, S. Mirri, S. Ferretti & M. Roccetti,
e-Learning Galore! Providing Quality Educational Experiences Across a Universe of Individuals with
Special Needs through Distributed Content Adaptation
,
in Proceedings of the 3rd International Conference on Distributed Frameworks for Multimedia
Applications (DFMA'07), IEEE Computer Society, Paris (France), July
2007.
- P. Salomoni, S. Mirri, S. Ferretti & M. Roccetti,
Profiling Learners with Special Needs for Custom E-Learning Experiences, a Closed Case?
,
in Proceedings of the 4th International Cross-Disciplinary Conference on Web Accessibility (W4A 2007) - 16th
International World Wide Web Conference (WWW 2007), ACM Press, Banff (Canada), May 2007.
[pdf]
[bib]
- M. Roccetti, M. Gerla, C.E. Palazzi, S. Ferretti & G. Pau,
First Responders' Crystal Ball: How to Scry the Emergency from a Remote Vehicle
,
in Proceedings of the 1st IEEE International Workshop on Research Challenges in Next
Generation Networks for First Responders and Critical Infrastructures (NetCri 07) - 26th IEEE
International Performance Computing and Communications Conference (IPCCC 2007),
New Orleans (USA), April 2007, 556-561. [pdf]
[bib]
- S. Ferretti, M. Roccetti & A. Michetti,
The Best of Both Worlds: Narrowing the Disconnect between the Web and a Responsive TV
,
in Proceedings of the IASTED European Conference on Internet and Multimedia Systems and Applications
(EuroIMSA 2007), Chamonix (France), March 2007.
- S. Ferretti, M. Roccetti & A. la Penna,
Fast Synchronization of Mirrored Game Servers: Outcomes from a Testbed Evaluation
,
in Proceedings of the International Symposium on Intelligence Techniques in Computer Games and
Simulations, Kusatsu Shiga, (Japan), March 2007.
[pdf]
- C.E. Palazzi, S. Ferretti, M. Roccetti, G. Pau & M.
Gerla,
How Do You Quickly Choreograph Inter-Vehicular Communications? A Fast Vehicle-to-Vehicle Multi-Hop Broadcast Algorithm, Explained
,
in Proceedings of the 4th IEEE Communications and Networking Conference (CCNC 2007), Las Vegas (USA), IEEE Communications Society, January 2007.
[pdf]
[bib]
- S. Mirri, P. Salomoni & S. Ferretti,
Transcoding in Online Rich-media Edutainment: a Dynamic Approach based on Content/Context Awareness
,
in Proceedings of the 4th IEEE Communications and Networking Conference (CCNC 2007), Las Vegas (USA), IEEE Communications Society, January 2007.
[pdf]
[bib]
- S. Ferretti & M. Roccetti,
MHP Meets The Web: Bringing Web Contents to Digital TV for Interactive Entertainment
,
in Proceedings of the IEEE International Symposium on Multimedia (ISM 2006), San Diego (USA),
IEEE Computer Society, December 2006.
[pdf]
[bib]
- S. Ferretti & M. Roccetti,
Game Time Modelling for Cheating Detection in P2P MOGs: a Case Study with a Fast Rate Cheat
,
in Proceedings of the 5th ACM SIGCOMM Workshop on Network & System Support for Games 2006 (NETGAMES 2006),
Singapore, ACM Press, October 2006.
[pdf]
[bib]
- C.E. Palazzi, G. Pau, M. Roccetti, S. Ferretti &
M. Gerla,
Wireless Home Entertainment Center: Reducing Last Hop Delays for Real-time Applications
,
in Proceedings of ACM SIGCHI International Conference on Advances in Computer
Entertainment Technology (ACE 2006), Hollywood (USA), ACM Press, June 2006.
[pdf]
[bib]
- S. Ferretti & M. Roccetti,
AC/DC: an Algorithm for Cheating Detection by Cheating
,
in Proceedings of the ACM International Workshop on Network and Operating Systems Support for Digital Audio and
Video (NOSSDAV 2006), Newport, Rhode Island (USA), ACM Press, May 2006, 136-141.
[pdf]
- S. Ferretti, M. Roccetti & J. Andrich,
Living the TV Revolution: Unite MHP to the Web or Face IDTV Irrelevance!
,
in Proceedings of the 15th ACM International World Wide Web Conference (WWW 2006),
Poster Track, Edinburgh (Scotland), W3C/ACM, May 2006.
[pdf]
[bib]
- S. Ferretti, C.E. Palazzi, M. Roccetti, G. Pau & M.
Gerla,
Buscar el Levante por el Poniente: In Search of Fairness Through Interactivity in Massively
Multiplayer Online Games
,
in Proceedings of the IEEE Communications and Networking Conference (CCNC 2006), Las Vegas (USA), IEEE Communications Society, January 2006,
1183-1187.
[pdf]
[bib]
- S. Ferretti, C.E. Palazzi, M. Roccetti, G. Pau & M.
Gerla,
FILA, a Holistic Approach to Massive Online Gaming: Algorithm Comparison and Performance Analysis
,
in Proceedings of the 3rd ACM Annual International Conference
in Computer Game Design and Technology (GDTW 2005),
Liverpool (UK), ACM, November 2005, 68-76,
BEST PAPER AWARD: selected for publication in the ACM Journal of Computers in
Entertainment.
- S. Ferretti & M. Roccetti,
Fast Delivery of Game Events with an Optimistic Synchronization Mechanism in Massive
Multiplayer Online Games
,
in Proceedings of ACM SIGCHI International Conference on Advances in Computer
Entertainment Technology (ACE 2005), Valencia (Spain), ACM, June 2005, 405-412.
[pdf]
[bib]
- S. Cacciaguerra, S. Ferretti, M. Roccetti & M.
Roffilli,
Car Racing through the Streets of the Web: a High-Speed 3D Game over a Fast Synchronization Service
,
in Proceedings of the 14th ACM International World Wide Web Conference (WWW 2005),
Poster Track, Chiba (Japan), W3C/ACM, May 2005, 884-885.
[pdf]
[bib]
- C.E. Palazzi, S. Ferretti, S. Cacciaguerra &
M. Roccetti,
A RIO-like Technique for Interactivity Loss Avoidance in
Fast-Paced Multiplayer Online Games: a Preliminary Study
,
in Proceedings of the 2nd ACM Annual International Workshop
in Computer Game Design and Technology (GDTW 2004),
Liverpool (UK), ACM, November 2004, 113-119,
(an extended version has been published in the ACM Journal of Computer in
Entertainment).
- C.E. Palazzi, S. Ferretti, S. Cacciaguerra &
M. Roccetti,
On Maintaining Interactivity in Event Delivery
Synchronization for Mirrored Game Architectures
,
in Proceedings of the 1st IEEE International Workshop on
Networking Issues in Multimedia Entertainment (NIME'04) -
IEEE Global Telecommunications Conference Workshops (GLOBECOM
2004), Dallas (USA), IEEE Communications Society, November
2004, 157-165.
[pdf]
[bib]
- S. Ferretti, M. Roccetti & S. Cacciaguerra,
On Distributing Interactive Storytelling: Issues of Event
Synchronization and a Solution
,
in Proceedings of the 2nd International Conference on
Technologies for Interactive Digital Storytelling and
Entertainment (TIDSE 2004), LNCS 3105, Darmstadt (Ge),
June 2004, 219-231.
[pdf]
[bib]
- S. Ferretti & M. Roccetti,
Event Synchronization for Interactive Cyberdrama Generation
on the Web: A Distributed Approach
,
in
Proceedings of the 13th International World Wide Web
Conference (WWW 2004), WWW2004 Poster Track, W3C/ACM, New
York (USA), May 2004, 226-227.
[pdf]
[bib]
- S. Ferretti & M. Roccetti,
The Design and Performance of a Receiver-Initiated Event Delivery
Synchronization Service for Interactive Multiplayer Games
,
in
Proceedings of the 4th International Conference on Intelligent
Games and Simulation (Game-On 2003),
(Q. Mehdi, N. Gough, S. Natkin Eds.), Eurosis, London (England),
November 2003, 211-218. [bib]
- S. Cacciaguerra, M. Roccetti, V. Ghini & S. Ferretti,
On Using an Emulative Middleware to Model Wireless
Networks: Simulation Results and Validation
,
in Proceedings
of the European Simulation and Modelling Conference (ESMC'03),
Naples (Italy), October 2003, 169-173.
- S. Ferretti & M. Roccetti,
On Designing an Event
Delivery Service for Multiplayer Networked Games: An Approach Based on
Obsolescence
,
in Proceedings of 7th International Conference on
Internet and Multimedia Systems and Applications
(IMSA 2003), August 13-15, 2003, Honolulu (USA).
- S. Ferretti & S. Cacciaguerra,
A Design for Networked
Multiplayer Games: an Architectural Proposal
,
in Proceedings of
8th Euromedia Conference (Euromedia 2003),
April 14-16, 2003, Plymouth (England).
- M. Roccetti, P. Salomoni, V. Ghini, S. Ferretti, S. Cacciaguerra
& A. Sorcinelli,
MoKa: a Wireless Internet Application for Delivering Mobile Karaoke on
UMTS Devices
,
in Proceedings of IASTED International Conference on Communications, Internet
and Information Technology (CIIT 2002), November 2002, St. Thomas, Virgin Islands (USA).
Letters and Columns
- S. Ferretti, V. Ghini, F. Panzieri,
Structuring Clouds for Mobile Mutimedia
,
in E-Letter of the IEEE MultiMedia communications Technical Committee Newsletter, IEEE Communications Society, April 2011.
Ph.D. Thesis
- S. Ferretti,
Interactivity Maintenance for Event Synchronization in
Massive
Multiplayer Online Games
,
Ph.D. Thesis, Tech. Rep. UBLCS-2005-05, University of Bologna (Italy), March 2005.
[pdf]
Other Technical Reports
- F. Panzieri, O. Babaoglu, S. Ferretti, V. Ghini, & M. Marzolla,
Distributed Computing in the 21st Century: Some Aspects of Cloud Computing
,
Tech. Rep. UBLCS-2011-03, University of Bologna (Italy), May 2011.
[pdf]
- G. D'Angelo, S. Ferretti & M. Marzolla,
Adaptive Approaches for Data Dissemination in Unstructured Networks
,
Tech. Rep. UBLCS-2011-02, University of Bologna (Italy), January 2011.
[pdf]
- M. Marzolla, S. Ferretti & G. D'Angelo,
Dynamic Scalability for Next Generation Gaming Infrastructures
,
Tech. Rep. UBLCS-2010-12, University of Bologna (Italy), December 2010.
[pdf]
- S. Ferretti,
Modeling Self-Organizing, Faulty Peer-to-Peer Systems as Complex Networks
,
Tech. Rep. UBLCS-2010-03, University of Bologna (Italy), February 2010.
[pdf]
- G. Rossi, S. Ferretti & G. D'Angelo,
Equilibrium Selection via Strategy Restriction in Multi-Stage Congestion Games for Real-time Streaming
,
Tech. Rep. UBLCS-2009-11, University of Bologna (Italy), April 2009.
[pdf]