Monday,
October 2, 2006
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8:45 am - 9:00 am
WELCOME
9:00 am
- 10:00 am
Session 1 (Keynote
Speaker): Prof. Steve Benford
The
Distinctive Challenges of Pervasive Games as Distributed Real-Time Applications
10:00 am
- 10:50 am
Session 2:
Steering and Scenario Generation
- A
Steering Environment for Online Parallel Visualization of Legacy
Parallel Simulations
- Aurélien Esnard,
Nicolas Richart, and Olivier Coulaud
- EGRESS:
Environment for Generating REalistic Scenarios for Simulations
- K. N. Sridhar, Shuai
Hao, Mun Choon Chan, and A. L. Ananda
10:50 am -
11:20 am: Coffee Break
11:20 am
- 1:00 pm
Session 3:
Peer-to-Peer
- A
Peer-to-Peer Architecture for Collaborative Haptic Assembly
- Rosa Iglesias, Sara
Casado, Teresa Gutiérrez, Alejandro García-Alonso,
Kian Meng Yap, Wai Yu, and Alan Marshall
- Real
Time P2P Network Simulation for Very Large Virtual Environment
- Cavagna Romain, Bouville
Christian, and Royan Jerome
- A
Peer-to-Peer Simulation Technique for Instanced Massively Multiplayer
Games
- Fábio Reis
Cecin, Cláudio Fernando Resin Geyer, Solon Rabello, and Jorge
Luis Victória Barbosa
- Distributed
Load Balancing in Heterogeneous Peer-to-Peer Networks for Web Computing
Libraries
- Joachim Gehweiler
and Gunnar Schomaker
1:00 pm- 2:30
pm: Lunch Break
2:30 pm -
3:50 pm
Session 4:
Poster and Work in Progress Session
- Limiting
Optimism: Time or Event Count?
- Nael B. Abu-Ghazaleh
and Richard Linderman
- Exploring
the Effects of Hyper-threading on Parallel Simulation
- Luciano Bononi, Michele
Bracuto, Gabriele DAngelo, and Lorenzo Donatiello
- Haptic
Applications Meta-Language
- Fayez R. El-Far,
Mohamad Eid, Mauricio Orozco, and Abdulmotaleb El Saddik
- Speedup-Precision
Tradeoffs in Time-Parallel Simulation of Wireless Ad Hoc Networks
- Damla Turgut, Guoqiang
Wang, Ladislau Bölöni, and Dan C. Marinescu
3:50 pm -
4:20 pm: Coffee Break
4:20 pm -
6:00 pm
Session 5:
Collaborative Virtual Environments
- Occasional
Users Experienced on Visiting a Virtual Environment
- Tarja Tiainen, Tarja
Katajamäki, Asko Ellman, and Taina Kaapu
- Comparison
of Head Gaze and Head and Eye Gaze within an Immersive Environment
- Norman Murray and
Dave Roberts
- Exploring
the Effect of Curvature on the Consistency of Dead Reckoned Paths
for Different Error Threshold Metrics
- Damien Marshall,
Séamus McLoone, David Roberts, Declan Delaney, and Tomás
Ward
- Statistical
Determination of Hybrid Threshold Parameters for Entity State Update
Mechanisms in Distributed Interactive Applications
- Damien Marshall,
Séamus McLoone, Declan Delaney, and Tomás Ward
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Tuesday,
October 3, 2006
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9:00 am
- 10:00 am
Session 6 (Keynote
Speaker): Prof. Adelinde M. Uhrmacher
Multi-Level
Modeling and Simulation in Systems Biology Promises and Challenges
10:00 am
- 10:50 am
Session 7:
Capture and Backup
- A
Capture and Access Mechanism for Accurate Recording and Playing
of 3D Virtual Environment Simulations
- Azzedine Boukerche,
Altieres Ribeiro Lopes, and Regina Borges de Araujo
- Scheduling
Hard-Real-Time Tasks with Backup Phasing Delay
- Alan A. Bertossi,
Luigi V. Mancini, and Alessandra Menapace
10:50 am -
11:20 am: Coffee Break
11:20 am
- 1:00 pm
Session 8:
Interest Management and Group Communication
- Adaptive
Interest Management via Push-Pull Algorithms
- Rob Minson and Georgios
Theodoropoulos
- Priority
Based Overlay Multicast with Filtering Mechanism for Distributed
Interactive Applications
- Jun Yu, Ling Chen,
and Gen-Cai Chen
- Network
Overlays for Efficient Control of Large Scale Dynamic Groups
- George V. Popescu
and Zhen Liu
- A
Smart Gnutella Overlay Formation for Collaborative Virtual Environments
over Mobile Ad Hoc Networks
- Azzedine Boukerche,
Anis Zarrad, and Regina Araujo
1:00 pm- 2:30
pm: Lunch Break
2:30 pm -
3:50 pm
Session 9:
Panel Session
3:50 pm -
4:20 pm: Coffee Break
4:20 pm
- 6:00 pm
Session 10:
Grid and Web Services
- Predicting
Running Time of Grid Tasks Based on CPU Load Predictions
- Y. Zhang, W. Sun,
and Y. Inoguchi
- Grid-Enabling
FIRST: Speeding Up Simulation Applications Using WinGrid
- Navonil Mustafee,
Anders Alstad, Bjorn Larsen, Simon J. E. Taylor, and John Ladbrook
- Design
of Distributed Collaborative Application through Service Aggregation
- Andrew Roczniak,
Jamil Melhem, Pierre Lévy, and Abdulmotaleb El Saddik
- Performance
Analysis of an Adaptive Dynamic Grid-Based Approach to Data Distribution
Management
- Azzedine Boukerche,
YunFeng Gu, and Regina B. Araujo
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Wednesday,
October 4, 2006
|
9:00 am
- 10:40 am
Session 11:
Time Management
- Proximity-Aware
Synchronization within Federation Communities
- Aydin Okutanoglu
and Müslim Bozyigit
- Causality
and Proactive Cancellation
- Malolan Chetlur
and Philip A. Wilsey
- Analysing
Probabilistically Constrained Optimism
- Michael Lees, Brian
Logan, Dan Chen, Ton Oguara, and Georgios Theodoropoulos
- A
Simulation Approach to Facilitate Parallel and Distributed Discrete-Event
Simulator Development
- Roland Ewald, Jan
Himmelspach, Adelinde M. Uhrmacher, Dan Chen, and Georgios K. Theodoropoulos
10:40 am -
11:10 am: Coffee Break
11:10 am
- 12:50 pm
Session 12:
Interoperability and Reusability
- A
Middleware Level Active Replication Manager for High Performance
HLA-Based Simulations on SMP Systems
- Francesco Quaglia
- The
SIP-RTI: An HLA RTI Implementation Supporting Interoperability
- Claude Van Ham and
Trevor Pearce
- An
International Experiment in Command and ControlSimulation
Interoperability Using Web Services
- J. Mark Pullen, Michael
R. Hieb, William P. Sudnikovich, and Patrick de Champs
- Simulation
Model Composition Using BOMs
- Farshad Moradi, Peder
Nordvaller, and Rassul Ayani
12:50
pm - 1:00 pm
Closing Remarks
1:00 pm -
2:10 pm: Lunch Break
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